![]() The first reason is I was playing Geometry Wars on the Xbox 360 and loved the style, the second reason is that the slowest thing in Flash is the drawing of graphics, a clean vector style is much faster to draw than a complex bitmap one. David Scott: The graphics in Vector TD are the way there are for 2 reasons. Also when a score is submitted the user is taken to my site, so having 1000’s of copies of the game spread over the Internet is a good way to drive traffic to your site.ĭarwinia, Geometry Wars, … – isn’t there enough computing power or why you used this 80s-Tron-Style? They get money from ads on their site, I get money from ads in my site, win win. I run ads in the game which show as it loads, these ads earn me money each time they are viewed, so with the ads in the swf it was a good thing when someone took the file and hosted it on their site. David Scott: You can encrypt the swf files to prevent people taking the code, you can get the swf file to check the domain it is loading on is your domain name, but I found the best way to beat the "flash pirates" is to stop fighting them and encourage them to take it. Tower denfence flashgames are very popular at the moment – how do you prevent others from stealing your. Once I had done the code for the creeps moving along a path and towers hitting them the rest fell into place. I thought I could do better so went about making a Flash one of my favorite TD’s, Element TD, in Flash. David Scott: I love playing TDs in WarCraft, and was always on the look out for a decent TD in flash to play, but the ones that were around were either very basic or very buggy. How’d you came up with the idea porting a WarCraft-III-Mod/-Map to Adobe Flash? I still was most happy when I was making games, so after a year I quit and launched Flash Element TD which had been way more popular than I could have ever imagined with over 50 million loads in the last 6 months. I left after 7 years to work for another company in New York doing similar things but now mostly working in Flash. While I was there I was always messing around in Flash making games and little interactive toys in my spare time (and when I should have been working) A few games I made did quite well but it was never the direction the business wanted to go. After leaving university I went on to program websites / create 3D animations / edit video and manage servers for a small local company. It has only been the last 2 or so months that I have started calling myself a "Game Programmer" as it is only recently that I started making games for a living. David Scott: Where to start? I guess at the beginning, my name is David Scott and I am a 28 year old game developer living and working in the UK. First: thanks for your great games and reducing our spare time! But now its time to get really famous, introduce yourself to our lousy readers. He answered a few questions, interesting and less interesting ones. Recently we had the opportunity to talkt to David Scott, the maker of the popular Tower Defence Flash Games.
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