(Optional) extend left hip, but may also require you to cont right glute to prevent you from turnin 180 degrees. *Devils kick* Mainly WUSHU but very flexible.Įveryone has seen of felt this opener at some stage, its very hard to avoid and is a great way to destry opponents whom like to take no moves on the first turn (high chance of dissmembering the opponent). You can see the potential for a right kick followup if you simply reverse the body rotation, try it out if the option is there to land it. For twinsword the initial move will always stab the opponent, but if they dont move in the first turn it will only ♥♥♥♥♥ them, second turn will cut them in half.īegins with a fake dive and turns into a hard left kick to the face in most cases. If pulled off correctly youll be ahead in points and the game will run out of time before the opponent finally lands. Typically the uppercut is followed by the kick, extended or relaxed, which throws the player even higher beyond the initial lift. Relax right knee (or extend if the opponent is slightly out of reach) (For Twin Swords - Contract right wrist)Ĭontact with a high kick at this point will throw the enemy up, if you are in good position you can end another turn as is which will continue to lift the other player, alternatively: *Uppercut/spinkick extended opener* Excellent for ejecting players who open with medium/high kicks/dives. Note: Nothing is certain, there is a counter for everything so dont expect to win or loose, just show some style and have fun. Other than that, the game is definitely worth a try, because the idea is unique and quite tantalizing.Heres a list of some moves ive created and some community shared (tweakable) In the end, Toribash has what it takes to become a fan favorite, as long as the mechanics are polished and the designers do something about the basic visual appearance. On the other hand, it doesn’t really matter how it looks, as long as you are able to bring your own ideas to the table when it comes to bare-handed decapitations. Instead, you use practice dolls that look like robots, which is not very pleasant to the eye. One of the more disappointing things about the game is the graphics engine, because there are no actual fighters involved in the combat. In addition, a ranked mode is available as well, in case you want to get serious about it. Even if the game does not have a very large fan base as of right now, you can still stumble into a few players to start a brawl with. When that happens, the game allows you to take the fun online and compete against other human players, which is tougher than you think. Plenty of gore to make everyone happyĪfter a while, the moves come naturally, and you may get bored of playing against the bots. With the right combination of states, your character can perform outstanding moves. Each joint can be clicked to change its state, such as ‘relaxed’, ‘contracting’ or ‘extending’. There, you can learn a few basic moves and how to come up with your own techniques. In the beginning, you should play through the tutorial, otherwise you’ll find yourself unable to understand how to proceed. As you can probably guess, it takes a while to get used to the mechanics, but it’s definitely worth the effort. Not only that, but you also have to come up with your own fighting moves and techniques, by manipulating the fighter’s joints and limbs. Toribash is exactly the opposite, because the action takes place in turns, and the two fighters have to make their moves during the pauses. Plan every move in advance and wait for the results In some cases, players can at least perform a counterattack to exploit the opponent’s weakness, but even those are rather difficult to achieve. In essence, it’s all about who mashes the buttons faster and scores the best hits, because there’s not much time for strategies. Fighting games are usually fast-paced and full of special effects, much like Mortal Kombat and Street Fighter.
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